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A recipe has been posted for Liquid Carbonite on the Star Wars web site which reads just like a normal milk shake. But the picture has convinced me I need to add a Han Solo in Carbonite silicone mold to my kitchen collection, and I am certainly looking forward to the new film hitting the big screen next week. Star Wars: The Force Awakens is the first one I have been excited about since the original trilogy, so much so that I think I am going to have to spring for the IMAX version.

These are the Top Art Submissions for September 2015 from Daz Studio, and they are all quite well done. For those of you who have not been playing with it, it is an excellent and free 3D modeling and animation program which is integrated pretty closely with Poser. Meaning you can not only share a lot of the same resources between the two environments (including everything you create yourself), but also that any skill set you learn in one program is directly applicable to the other. Take a look at this trailer to give you an idea of what is possible, and see if you don’t feel the urge to try to create a little something of your own.

When it comes to programming a swarm of robots, the question has always been do you program from the top down or the bottom up? According to the Technology Review, you no longer have to decide between programming each robot individually or programming the flock as if it were a single entity. Carlo Pinciroli and a collection of his friends and colleagues at the Ecole Polytechnique de Montreal have come up with Buzz, a programming language that allows you to combine both kinds of commands into a single language. It allows you to tweak the two kinds of command structures to any level of detail you feel is required, and it scales easily to control any size of swarm. If that weren’t enough, they have started building and collecting libraries of program modules of common swarming behavior that researchers and hobbyists can drop into their own programming projects. That means for the first time swarm programmers can actually share their work in a common environment, and not have to be constantly reinventing the wheel someone else already solved.

According to the article Pinciroli did at RoboHub the language syntax was inspired by JavaScript and Python, meaning it should be instantly familiar to any programmer, cutting down on the learning curve involved. And the base run time platform itself is so lean it only takes 12KB, so you can do meaningful programming in the smallest of robots. It also interfaces nicely with other types of languages, such as the ROS, or Robot Operating System. The most exciting part? They released it as open-source software under the MIT license. It can be downloaded at The Swarming Buzz, so you can start programming your hoard of Evil Robot Overlords today!

Have you been planning how to make your movie, but can’t afford all the location crews it will take to get the filming done, let alone at the quality level your vision requires? Then perhaps what you really need is a drone, not a film crew. With this kind of technology at your fingertips, you can reduce your total production costs by an order of magnitude, and the control interface is simple enough for anyone to learn. OK, I admit that this video of the LilyCam is basically a commercial, but it is also the best introduction I have yet seen to help everyone understand the potential such toys have to help you create your own masterpiece. In my mind, this is one of those Paradigm Shifts in the way we can do things that no one expects, and everyone wonders how we ever got along without after they saw it in action. Thanks to The Great Dismal for the heads up on this one!