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The Mars Rover recently hit its 4th anniversary of exploration (in Terrestrial years, not Martian) and to celebrate NASA has released the Mars Rover Game for mobile devices or the desktop. The game is both free and fun, and the game page also gives you some comparisons between the game rover and the real one on the red planet. Also on the page are links to information on the other rovers, Curiosity, Spirit, Opportunity, and the as yet unnamed rover mission of 2020. The robots are not the only ones planned to go there; NASA is working on the Journey to Mars project, shooting for a manned landing in the 2030s.

On June 28th the World Science Festival posted the results of an exciting experiment in which the person working the joystick was nowhere near the game. His hands were being controlled by a person half way across town, sitting in front of the game with no game controller. Some of the potential applications of this technology are downright terrifying, others could be world changing. If you are interested in finding out a bit more about the experiments, check out the University of Washington page for details. One of the things that leaps out at you is the changes in the bulk and mass of the headsets between the 2013/2014 experiments and the current ones; the new stuff is getting downright portable.

The Anthem of the Heart at JICC, Independence Day: Resurgence, The Neon Demon, and The Call Up gives us a wide range of cinematic goodies to select between this week.

Topping the list from a box office perspective is Independence Day: Resurgence, taking place 2 decades after the original film. Based on the trailer, it looks like the aliens once more manage to wipe out a sizable percentage of the Earth’s population during their attack, but you know I will be in the theater for this one. If nothing else, the trailer also makes it obvious that some of the visual effects, especially the combat scenes, will require the big screen to see them fully and completely they way they were intended. The Call Up is a British movie where a group of gamers are invited to try a new VR game, only to discover some of them will die before they can get out of it again. At least one reviewer compared it to Gantz, so I may have to check it out, although I will probably wait since the trailer on this one did not look like it needed the big screen. While I am not a horror fan, The Neon Demon looks stylish and interesting enough (complete with a visual referent in the trailer to another stylish horror/thriller I dearly love, the 1982 remake of Cat People) that I may need to see it as the thriller it started life as. This is also the first Amazon Studios project I became aware of that will be available in theaters before you can stream it online. That isn’t to say there aren’t others before this, but only that this is my first time to notice one.

There is also an Anime in extremely limited release this Friday that was nominated for Best Animation at the 2016 Japan Academy Awards: The Anthem of the Heart. Once a very happy girl, Jun said something when she was very young that tore her family apart. The Egg Fairy (more of a Kami really) appeared before her and sealed away her words in order to stop her from hurting anybody else. Years later she finds herself in a situation which gives her the strength to fight her way back to communicating with the world again. The author, Mari Okada, was awarded the 16th Animation Kobe Award (Individual Award) for her output in 2011, which included such titles as Anohana: The Flower We Saw That Day and Fractale, among others. She has two Anime shows currently streaming from Japan, The Lost Village and Kiznavier, and if you are a fan of anime I guarantee she has written for at least one of your favorite shows over the last few decades. When I said this was in extremely limited release, I wasn’t kidding; you will only be able to see it at the Japan Information and Culture Center theater, which is part of the Embassy of Japan in Washington D.C., at the moment. It has played at a number of other theaters in the US in the past (maybe 20 or so nation wide) and it will no doubt be available to stream or buy sometime in the next year in North America for those like me who can never afford to buy the imported disc. If you do make this showing, perhaps we will get a chance to chat before or after the program.

Warcraft looks like the winner this weekend, with some amazingly well done CGI and Fx work, and hopefully a story and plot that is just as good. When the portal between universes opens, one race faces destruction, the other extinction, unless they can learn to work together. The MMORPG the movie is based on has a huge number of devoted players, if they were true enough to the source material they can’t help but have a hit on their hands; if they weren’t, then the deserve the crash and burn that same fanbase will put them through. Most games turned into movies have been real turkeys, but there have been a few exceptions; I hope this is one of them. If you are not interested in this one, other options this weekend include Therapy for a Vampire, in which Sigmund Freud has to help a vampire deal with his undying relationship with his wife, and Now You See Me 2, which only has to be half as good as the original to be a total winner.

Tan Le developed a wearable EEG, and the other week a team of engineering doctoral students at the University of Florida used it to control drones in a competitive race as the first step to developing a brain/robot interface. One of Tan Le’s more elegant contributions to this telepathic headset was the algorithm that lets it unfold the convolutions of the brain, making it much more accurate and a lot easier for anyone to put on and start training with. This has major implications for everyone from the physically disabled who will gain previously impossible degrees of self reliance, to the military research teams trying to create their own personal Gundams. The major breakthrough’s that made EEGs wearable were developed in parallel in a number of different research projects around the world during the early part of this century, and affordable (as little as $500 a pop) the early part of this decade, and so far every year since has seen major improvements in their functionality. Another major player in this field is Ariel Garten, so I had to include some commentary from her. It seems like her system is a lot lower rez then Tan Le’s, only able to trigger actionable input from the whole brain state (Alpha, Theta) rather than specific mapped neural sites. But they are both on the market with a cheap neural computer interface as are a number of others, and there is no way to know who might come out with the advancement that pushes us into the future.