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OK, maybe just the teaser-trailer, but Big Hero 6 does look like a fun ride. The 3D modeling/animation software the boy is playing with to create his robot looks like the kind of interface the animators used to make the movie, which makes sense. You use what you know to create, after all, and today’s animator certainly knows 3D modelling software. This has to have one of the first uses of 3D Printing I have seen in a cartoon, but that should happen more often now that the technology has gotten cheap enough that ordinary hobbyists can afford them for casual use. I should mention the Big Hero 6 Game, and the fact that there are Anime tropes embedded all over this feature, putting it solidly in the J-Pop Culture category. I find that kind of interesting for a Disney project; perhaps they are missing the recently retired Miyazaki. Then again, the film is based on the Marvel Graphic Novel of the same name, which takes place in Japan and is itself a non-stop tribute to Otaku culture and sensibilities. The premise is the Giri (a secret consortium of government and private sector interests) decides it needs its own set of superheroes, and sets out to create them. A 13 year old super genius they try to recruit wants nothing to do with them, until his mother is kidnapped by Everwraith, the spiritual remains of everyone killed in the 1945 nuclear attacks on Hiroshima and Nagasaki, acting as a kind of group poltergeist.

As far as I know is the first Marvel property to get the full Disney Animation treatment. I don’t count Motion Comics as full animation, no matter how many of the same tricks are used in Anime to make the productions less expensive to create. I am looking forward to this one, which should be in theaters on November 7th.

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